With its lush flora, winding streams, meandering paths, and exotic setting, the Animal Kingdom is a stunningly beautiful theme park. The landscaping alone conjures images of rain forest, veldt, and formal gardens. Soothing, mysterious, and exciting, every vista is a feast for the eye. Add to this loveliness a population of more than 1,000 animals, replicas of Africa's and Asia's most intriguing architecture, and a diverse array of singularly original attractions, and you have the most unique of all Disney theme parks. In the Animal Kingdom, Disney has created an environment to savor.
At 500 acres, Disney's Animal Kingdom is five times the size of the Magic Kingdom and more than twice the size of Epcot. But like Disney's Hollywood Studios, most of the Animal Kingdom's vast geography is only accessible on guided tours or as part of attractions. The Animal Kingdom features six sections or "lands": The Oasis, Discovery Island, DinoLand U.S.A., Camp Minnie-Mickey, Africa, and Asia. Its size notwithstanding, the Animal Kingdom features a limited number of attractions. To be exact, there are seven, several walkthrough exhibits, an indoor theater, four amphitheaters, a conservation exhibit, and a children's playground.
Three of the attractions - DINOSAUR, Expedition Everest, and Kilimanjaro Safaris - are among the best in the Disney repertoire.
The Animal Kingdom's opening was seen as Disney taking dead aim at Busch Gardens in Tampa, a theme park known for its exceptional zoological exhibits, and who had seen a marked increase in attendance in the 1990s with the addition of numerous thrill rides. Up to that time, Disney had preferred the neatly controlled movements of audioanimatronic animals to the unpredictable behaviors of real critters.
Unfortunately for Disney, however, the combination of creative natural-habitat zoological exhibits and coasters developed by Busch Gardens became immensely popular, and as any student of the Walt Disney Company can attest, there's nothing like a successful competitor to make the Disney folks change their tune. So, all the press releases aside, Disney's Animal Kingdom was designed as a combination of natural-habitat zoological exhibits and thrill rides. Big surprise!
Even if the recipe was copied, the Disney version served up more than its share of innovations, particularly when it comes to the wildlife habitats. For starters, there's lots of space, thus allowing for the sweeping vistas that Discovery Channel viewers would expect in, say, an African veldt setting. Then there are the enclosures, natural in appearance, with few or no apparent barriers between you and the animals. The operative word, of course, is apparent. That flimsy stand of bamboo separating you from a gorilla is actually a neatly disguised set of steel rods imbedded in concrete. The Imagineers even took a crack at certain animals' stubborn unwillingness to be on display. A lion that would rather sleep out of sight under a bush, for example, is lured to center stage with nice, cool, climate-controlled artificial rocks.
The Animal Kingdom has received mixed reviews. Guests complain loudly about the park layout and the necessity of backtracking through Discovery Island in order to access the various theme areas. Congested walkways, lack of shade, and insufficient air conditioning also rank high on the gripe list. However, most of the attractions (with one or two notable exceptions) have been well received. Also praised are the natural habitat animal exhibits as well as the park architecture and landscaping. We marvel at how demographically similar readers come away with such vastly differing opinions.
In truth, the Animal Kingdom is a park to linger over and savor-two things Disney, with its crowds, lines, and regimentation, has conditioned us not to do. But many people intuit that the Animal Kingdom must be approached in a different way, including this mother of three (ages five, seven, and nine) from Hampton Bays, New York:
Despite the crowds, we really enjoyed Animal Kingdom. In order to enjoy it, you really must have the right attitude. It is an educational experience, not a thrill park. Talk to the employees and you won't regret it. We spoke to an employee who played games with the kids—my daughter found a drawer full of butterflies, and the boys located a hidden ostrich egg and lion skull. If we had not stopped to talk to this guide, we would have joined the hordes running down the trail in search of "something exciting to do."
A Southwestern family agrees, writing:
Animal Kingdom with kids should be approached as you would birdwatching, fossil hunting, or nature walks. To enjoy it, you need to slow down, stop and look, and, especially, engage the cast members. Most have years of experience with animals and are very capable of interacting and sharing their knowledge on any level. Encourage your children to ask questions; the answers are educational, enlightening, and a wonderful alternative to standing in a hot queue.
Though we offer one-day touring plans for Animal Kingdom, a Cleveland reader argues for more time:
I can’t see how Animal Kingdom takes less than a day. There is so much to look at, animal-wise, architecturally, street performances— we kept going back at different times, and each time we saw the place literally in a new light or with different animals active.
Finally, from a Crofton, Maryland, mother of two:
We took your advice and did a slow day at Animal Kingdom. We stumbled upon the Discovery Club for kids, and they ended up being the best part of our trip. We hunted for each of the areas, got stamps at each station, and learned so much.
Take a picture of the row you're parked in with your cell phone or digital camera.
Disney's Animal Kingdom is off Osceola Parkway in the southwest corner of Walt Disney World, and is not too far from Blizzard Beach, the Coronado Springs Resort, and the All-Star Resorts. The Animal Kingdom Lodge is about a mile away from the park on its northwest side. From I-4, take Exit 64B, US 192, to the so-called Walt Disney World main entrance (World Drive) and follow the signs to the Animal Kingdom. The Animal Kingdom has its own vast pay parking lot with close-in parking for the disabled. Once parked, you can walk to the entrance or catch a ride on one of Disney's trams.
The park is connected to other Walt Disney World destinations by the Disney bus system.
The Animal Kingdom's opening time roughly corresponds to that of the other parks. Thus, you can expect a 9 a.m. opening during less busy times of the year and an 8 a.m. opening during holidays and high season. The Animal Kingdom usually closes well before the other parks—as early as 5 p.m., in fact, during off-season. More common is a 6 or 7 p.m. closing.
Park opening procedures at the Animal Kingdom vary. Sometimes guests arriving prior to the official opening time are admitted to The Oasis and Discovery Island. The remainder of the park is roped off until official opening time. The rest of the time, those arriving early are held at the entrance turnstiles.
During slower or colder times of year, Disney may delay the daily opening of Kali River Rapids in Asia, as well as the Boneyard playground, the Wildlife Express Train, and Conservation Station. These procedures may change, so check the Times Guide or Lines for the exact schedule when you arrive.
On holidays and other days of projected heavy attendance, Disney will open the park 30 or 60 minutes early.
Arrive, admission in hand, 40 minutes before official opening during the summer and holiday periods, and 30 minutes before official opening the rest of the year.
Many guests wrap up their tour and leave by 3:30 or 4 p.m. Lines for the major rides and It's Tough to be a Bug! will usually thin appreciably between 4 p.m. and closing time. If you arrive at 2 p.m. and take in a couple of stage shows, waits should be tolerable by the time you hit the attractions. As an added bonus for late-afternoon touring, the animals tend to be more active.
Animal Kingdom currently holds two morning Extra Magic Hours sessions per week. The extra morning session seems to be in response to the park eliminating evening Extra Magic Hours in 2011. As for the morning session, we don’t think it saves you all that much time in line. Our advice is to get an extra hour of sleep and visit when early entry is not in effect. Kilimanjaro Safaris and the Pangani Forest Exploration Trail close around 30–60 minutes before sunset. Thus, as days get shorter with the change of seasons, the attractions close earlier in the day. In the fall, when the clocks are rolled back, Disney closes all animal exhibits as early as 4:45 p.m.
|Baby Care Center||On Discovery Island, behind Creature Comforts|
|Banking Services||ATMs at the main entrance and near DINOSAUR in Dinoland U.S.A.|
|Camera and Photo Supplies||Just inside the main entrance at Garden Gate Gifts, in Africa at Duka La Filimu and Mombasa Marketplace, and at other retail shops throughout the park|
|First Aid||On Discovery Island, next to Creature Comforts|
|Guest Relations and Information||Inside the main entrance on the left|
|Live Entertainment and Parade Information||Pick up a park map and Times Guide just after going through turnstiles and before entering Discovery Island|
|Lost and Found||At Guest Relations. After park close, all items are taken to the resort's main Lost and Found at the Transportation and Ticket Center|
|Lost Persons||Can be reported at Guest Relations, the Baby Care Center, or to any Cast Member|
|Storage Lockers||Can be rented for day-use to the left after entering turnstiles|
|Wheelchair, ECV, and Stroller Rentals||To the right after you go through the turnstiles|
At the entrance plaza are ticket kiosks fronting the main entrance. To your right, before the turnstiles, is an ATM. Passing through the turnstiles, wheelchair and stroller rentals are to your right. Guest Relations - the park headquarters for information, handout park maps, entertainment schedules (Times Guides), missing persons, and lost and found - is to the left. Nearby are rest rooms, public phones, and rental lockers. Beyond the entrance plaza you enter The Oasis, a lushly vegetated network of converging pathways winding through a landscape punctuated with streams, waterfalls, and misty glades, and inhabited by what Disney calls "colorful and unusual animals."
The park is arranged somewhat like the Magic Kingdom, in a hub-and-spoke configuration. The lush, tropical Oasis serves as Main Street, funneling visitors to Discovery Island at the center of the park. Dominated by the park's central icon, the 14-story hand-carved Tree of Life, Discovery Island is the park's retail center. From Discovery Island, guests can access the respective theme areas, known as Africa, Camp Minnie-Mickey, Asia, and DinoLand U.S.A. Discovery Island additionally hosts the 3-D film, It's Tough to be a Bug! in the Tree of Life, and a number of short nature trails.
Even if you dawdle in the shops and linger over the wildlife exhibits, you should easily be able to take in the Animal Kingdom in one day.