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Disneyland vs. Disney World Attractions: Buzz Lightyear Astro Blasters and Buzz Lightyear’s Space Ranger Spin

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Disneyland’s Buzz Lightyear Astro Blasters

Walt Disney World and the Disneyland Resort share a number of the same attractions, such as Space Mountain, Pirates of the Caribbean, “it’s a small world,” and many others. But if you think that these attractions are the same on both coasts, you would be mistaken.

One of the many things I love about Disney is that they never do the same thing twice; and while the attractions that can be found on both coasts may share the same names and themes, they do have differences too. Hey, who doesn’t like variety, right? But you have to wonder, which resort has the best version of a popular attraction? Which Disney Park has the bragging rights? Well, that’s what I’m going to find out beginning with an attraction that’s sure to bring out your competitive side in Disneyland vs. Disney World Attractions: Buzz Lightyear Astro Blasters and Buzz Lightyear’s Space Ranger Spin.

What is Buzz Lightyear Astro Blasters and Buzz Lightyear’s Space Ranger Spin?

Buzz Lightyear Astro Blasters and Buzz Lightyear’s Space Ranger Spin are dark rides where guests shoot at targets scattered throughout the attraction for points and to compete for high scores. The Magic Kingdom was the first to gain this type of Buzz Lightyear attraction back in 1998. There, it is known as Buzz Lightyear’s Space Ranger Spin. Disneyland didn’t gain its version until quite some time later in 2005 and under a different name, Buzz Lightyear Astro Blasters.

Disneyland’s Astro Blasters is just across from Star Tours – The Adventure Continues

Location: Tomorrowland is where both versions of this interactive Buzz Lightyear attraction can be found. At Disneyland, Buzz Lightyear’s Astro Blasters is towards the front of Tomorrowland and on the left side, right across from Star Tours – The Adventures Continue. At Disney World’s Magic Kingdom, Buzz Lightyear’s Space Ranger Spin is tucked a bit deeper into the land and has a bit more space around it than at Disneyland. The attraction can be found at the end of the main path from the hub into Tomorrowland and on the right, across the way from the Astro Orbiter attraction. Oftentimes, Buzz Lightyear is meeting and greeting with guests nearby, so keep an eye open!

Winner: Disney World

Buzz Lightyear giving guests their orders

Ride Duration: Disneyland’s Buzz Lightyear’s Astro Blasters is about 5 minutes and Disney World’s Space Ranger Spins lasts around 4 minutes and 30 seconds.

Winner: Disneyland

Queue: So I have to be honest here. I’m not a fan of either attraction’s queue. It all looks like colorful cardboard to me. The only impressive part of the queue is the audio-animatronic Buzz Lightyear. However, if I had to pick which queue to wait in, I would go with Disney World’s. The interior queue can hold more people and it’s not nearly as narrow and cramped as Disneyland’s.

Winner: Disney World

Disneyland queue explaining how to operate your laser cannon and the different shaped targets

Laser Cannons: So the thing that makes this ride so much fun is that it’s interactive! Guests get to fire laser cannons at “Z” targets in order to get a high score on their electronic dashboard to defeat Zurg in the process. Although, this is where the biggest difference between Disneyland’s and Disney World’s version lies. You see, at Disney World’s Magic Kingdom, Buzz Lightyear Space Ranger Spin’s laser cannons are fixed to your space cruiser’s dashboard. The cannons can be turned and tilted, and your space cruiser can be turned by using the joystick on the dashboard, but your ability to aim is somewhat limited. But at Disneyland, Buzz Lightyear’s Astro Blasters’ laser cannons are not fixed to the dashboard but can be picked up and fired at whatever angle or direction you choose! Also, your cannon lights up and lets you know that you have hit a target while I’m never positive if I have or haven’t hit something at the Magic Kingdom’s version. As you’ve probably guessed, Disneyland wins this category by a landslide, but there is one more thing I should mention: at Disneyland, the targets are four different shapes with each shape worth different amounts of points. It adds a whole new layer of strategy to this interactive attraction!

Winner: Disneyland

In theory, hitting the left hand of the robot (circled) provides big points. If it is in this lower position, it is almost impossible to hit, however. (Photo by Julia Mascardo)
In theory, hitting the left hand of the robot (circled) provides big points. If it is in this lower position, it is almost impossible to hit, however. (Photo by Julia Mascardo)

FastPass: Buzz Lightyear Astro Blasters at Disneyland does offer FASTPASS, and Disney World’s Space Ranger Spin offers FastPass+ as well. Disneyland’s FASTPASS distribution machine for Astro Blasters can be found on the left side of the attraction building across from the Star Tours entrance. Lately, however, the Buzz Lightyear Astro Blasters FASTPASS machine has been off the grid! This means you can get another FASTPASS for another attraction without waiting for the start of your return time. For example, you can hold a FASTPASS for Astro Blasters and Star Tours at the same time! This could end at any time, so be sure to check before you work it into your plans for your next Disneyland visit. Now I know that everyone has an opinion about Disney World’s new FastPass+ system, but I personally think there are some real benefits to this new technology. First of all, guests don’t have to walk all the way to the attraction to get to the machine and I can hold up to three FastPasses for the Magic Kingdom before I even walk through the gates. As this system is more convenient overall, I’m giving the edge to Disney World.

Winner: Disney World

Space Cruiser electronic dashboard

Ranking: While defeating Zurg is a priority for Buzz, my priority on either of these attractions is landing that high score and securing bragging rights among my family members for the day. But each Buzz Lightyear attraction has their own way to rank guests on their performance. When you have completed either ride, take a look at the electronic dash to see your numerical score. If you’re at Disney World, your cruiser will pass by a chart on the wall that matches your score to your rank which could range from Space Cadet to the coveted Galactic Hero. At Disneyland, you will also be ranked from Space Cadet to Galactic Hero, but how you know which title you earned is based on which level you attained. Check out your electronic dash as you near the unloading area. Your numerical score will change to a level ranging from Level 1, the worst, to Level 7, which is the best!

(If you find yourself repeatedly in last place when riding the Magic Kingdom’s Buzz Lightyear Space Ranger Spin, or you want to sharpen your skills before your next visit, check out Beating Buzz: A Guide for People with No Skill)

Winner: Disneyland

Love this! A receipt to return a Zurg figure to Al’s Toy Barn!

Story: The storyline for both versions of the Buzz Lightyear attractions is that guests have been recruited to help Buzz Lightyear fight Zurg as he has been stealing batteries from other toys. As you near the boarding area, guests on both coasts will see and hear an impressive audio-animatronic Buzz explaining the mission himself and recruiting you for battle! Once aboard a two-person cruiser, guests will then move through different scenes from space filled with aliens, targets, and even Zurg himself. At the end, Zurg is defeated and Buzz, as well as guests, are victorious; but there is a slight difference in regards to the storyline at Disneyland in comparison to Disney World’s. At Disneyland, Zurg is captured and guests see the little green men from the Toy Story films planning to return him to the store. The store just happens to be Al’s Toy Barn from Toy Story 2! At Disney World, we see very few references to the films or the fact that Buzz and Zurg are toys, except for maybe a few details in the queue.

Winner: Disneyland

Skilled players may have good luck with the top target on the volcano (circled). People with no ability to aim should skip it. (Photo by Julia Mascardo)
Skilled players may have good luck with the top target on the volcano (circled). People with no ability to aim should skip it. (Photo by Julia Mascardo)

Overall Ride: If I was able to ride both attractions back to back from start to finish, which one would I enjoy more? I must say that it would probably be Disneyland’s Buzz Lightyear Astro Blasters. The cannons make a huge difference for my overall experience, and I do think the effects and quality in Astro Blasters is a bit better than at Disney World. For instance, the climatic scene where a suspended Buzz is fighting Zurg is much better than what you see at Disney World.

Winner: Disneyland

So which Buzz Lightyear attraction is the winner? Due to the fact that I think Disneyland’s version offers the best overall ride, I’m going to give the advantage to Disneyland. But do you agree? Is Disneyland’s Buzz Lightyear Astro Blasters the superior of the two, or do you think Disney World deserves more credit?

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Savannah Sanders

Savannah has been visiting Disney World since she was a year old and has gone back almost every year since. In the real world, she teaches high school history and government and enjoys writing about all things Disney. Savannah can be reached on Twitter @DisneyParkSavvy.

9 thoughts on “Disneyland vs. Disney World Attractions: Buzz Lightyear Astro Blasters and Buzz Lightyear’s Space Ranger Spin

  • Another cool thing about the Disneyland version is that after the ride you can email the ride photos to yourself for free. At Disney World you need a Memory Maker or Photopass to get your ride pictures.

    • Great tip, Jason. Thanks for sharing!

  • Great comparison! Honestly, I never paid too much attention to the story because I’m too busy, you know… shooting the targets. Maybe one day I’ll just take in the ride and appreciate the design and not worry too much about my score haha.

  • The first time we went on Astro Blasters the kids were pretty small and, unsurprisingly, they weren’t very good at it so it wasn’t a popular ride for us for several years. This last trip we went on it because the line wasn’t long and they did a lot better and, unsurprisingly, now think the ride is pretty cool. I suspect that the ride will be a lot more popular in our family for future trips.

    • James, I think that’s one of the best things about the attraction. It actually gets more fun and entertaining the older your kids get instead of the other way around! Thanks for your comment!

  • Um, to get Star Tours FPs you go to the machines by Buzz; you got that backwards. Those machines were built specifically for Buzz. Star Tours briefy had FP in the early part of the century in machines near that ride´s entry. They were rarely needed and soon disappeared. When Buzz took over its current location, FP machines were built to the right of its entry. When Star Tours was upgraded and needed FP again, the queue was using the space of the original ST FP machines. Buzz rarely has a wait more than 15-20 min, so since it didn’t need FP, those machines were coverted for Star Tours. The only reason Buzz got FP back is becuse work on the Innoventions building blocked he Autopia FP machines. Presumeably, in order to have enough FP options, they put Buzz back on FP. If they bring back Autopia FP, I wouldn’t be surprised if they take it off Buzz since it isn’t really neded. Bottom line is Buzz FP machines are onthe same side of the walkway as the ride itself.

    • Thanks for the catch! Good points about the reason for Astro Blasters FASTPASSES, I’m always interested in hearing insight from park regulars. Thanks again for contributing.

  • I love these ride comparison stories. Everyone has their own opinion, and I like that there are two versions of many of these rides for us to compare. For this ride I totally agree!

    • So glad you’re enjoying the series and thanks for commenting!

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